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Editing sprite palettes super mario kart
Editing sprite palettes super mario kart











editing sprite palettes super mario kart

On the other hand, the SNES can do cool effect real transparency cannot, like image inversion.

editing sprite palettes super mario kart

It just have a way to simulate it, but this way is limited. This document is for explaining transparency both on the technical side and the practical side.įirst of all, the SNES does not support any kind of "real" transparency. I tried to make it as accurate as I could, but if you want something more accurate check anomie's documents. Important Note: I can't guarantee the technical accuracy of anything mentioned in this document. Now that I've figured the truth (or at least I'm pretty damn close to), I'm writing a small document to spare someone else the headaches I've had if if could be useful to someone wanting to do a homebrew program for the SNES or to just understand how their favorite games works internally. The transparency on the SNES, while documented properly, made me have some headaches understanding how it works.

editing sprite palettes super mario kart

Hardware Limitation of Transparency Effects.Color Averaging (Addition then Halving).













Editing sprite palettes super mario kart